innovative technology, cross and social media, guerilla, advertising, communities and games

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Avatar Machine

07/12/2007 —

Avatar Machine /
The virtual communities created by online games have provided us with a new medium for social interaction and communication. Avatar Machine is a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface. The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment. Bron: Marc Owens

Leuk bedacht! Second Life view on your first life 😉

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