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	<title>Verbasterd &#187; Apple</title>
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	<description>innovative technology, cross and social media, guerilla, advertising, communities and games</description>
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		<title>Nike Football+ Team Edition op de iPad</title>
		<link>http://blog.basschutte.nl/2010/nike-football-team-edition-op-de-ipad/</link>
		<comments>http://blog.basschutte.nl/2010/nike-football-team-edition-op-de-ipad/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 21:31:48 +0000</pubDate>
		<dc:creator>Bas Schutte</dc:creator>
				<category><![CDATA[advertising]]></category>
		<category><![CDATA[brand utility]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[brand]]></category>
		<category><![CDATA[edition]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[nike]]></category>
		<category><![CDATA[soccer]]></category>
		<category><![CDATA[team +]]></category>

		<guid isPermaLink="false">http://blog.basschutte.nl/?p=1522</guid>
		<description><![CDATA[
De eerste iPad applicatie van Nike, Nike Football+ Team Edition, biedt hulp aan voetbalcoaches.
It features a world of training drills, instructions, challenges, tests and information on how coaches can get the best out of their players.
The Nike Football Training iPad App also allows you to create custom training programs from some of the worlds best [...]]]></description>
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<p>De eerste iPad applicatie van Nike, Nike Football+ Team Edition, biedt hulp aan voetbalcoaches.</p>
<blockquote><p>It features a world of training drills, instructions, challenges, tests and information on how coaches can get the best out of their players.<br />
The Nike Football Training iPad App also allows you to create custom training programs from some of the worlds best teams, watch tutorials form the worlds best players and record players performance and training all inside the app. Bron: <a href="http://www.digitalbuzzblog.com/nike-football-training-ipad-app/">DigitalBuzzblog</a></p></blockquote>
<p>Zo geeft Adidas de voetballers advies met de &#8216;<a href="http://www.youtube.com/watch?v=_Yy2T_vugVo">Adidas Match Tracker</a>&#8216; en is Amstel de drijvende kracht achter een georganiseerd amateurelftal met <a href="http://teamlink.nl/">Teamlink</a>.</p>
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		<title>iPhone voetbal</title>
		<link>http://blog.basschutte.nl/2010/iphone-voetbal/</link>
		<comments>http://blog.basschutte.nl/2010/iphone-voetbal/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 16:19:57 +0000</pubDate>
		<dc:creator>Bas Schutte</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[innovatief]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[soccer]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[voetbal]]></category>

		<guid isPermaLink="false">http://blog.basschutte.nl/?p=1458</guid>
		<description><![CDATA[

The 99 cent app, Football – Real Kick, is a clever twist on the “blower” concept we’ve seen before. In a nut shell: sound pushes air around. Certain sounds that the iPhone speaker can emit push enough air around that you can just baaaarely  feel it, making it just strong enough to blow out [...]]]></description>
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<blockquote><p>
The 99 cent app, Football – Real Kick, is a clever twist on the “blower” concept we’ve seen before. In a nut shell: sound pushes air around. Certain sounds that the iPhone speaker can emit push enough air around that you can just baaaarely  feel it, making it just strong enough to blow out a candle — or in this case, blow around a little Styrofoam ball. Bron: <a href="http://www.mobilecrunch.com/2010/03/19/video-this-is-easily-the-coolest-thing-ive-seen-an-iphone-do-this-week/">MobileCrunch</a></p></blockquote>
<p>Geweldige vondst!</p>
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		<title>Game potentieel van Apple&#8217;s iPad</title>
		<link>http://blog.basschutte.nl/2010/game-potentieel-van-apples-ipad/</link>
		<comments>http://blog.basschutte.nl/2010/game-potentieel-van-apples-ipad/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 20:47:57 +0000</pubDate>
		<dc:creator>Bas Schutte</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[mooi]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[edge]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.basschutte.nl/?p=1391</guid>
		<description><![CDATA[Games magazine &#8216;Edge&#8217; vraagt zich terecht af waarom Apple niet de learnings van de iPhone en iPod Touch heeft meegenomen in de ontwikkeling van de iPad wat betreft games. En of Apple niet wat langer stil had moeten staan bij het volledig benutten van het potentieel van een groter scherm voor games; leg het apparaat [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://apcmag.com/images/ipad-apps-game.jpg" alt="iPad gaming - NFS Shift" HEIGHT="200px" WIDTH="220px" HSPACE="50px" ALIGN="RIGHT"/>Games magazine &#8216;Edge&#8217; vraagt zich terecht af waarom Apple niet de learnings van de iPhone en iPod Touch heeft meegenomen in de ontwikkeling van de iPad wat betreft games. En of Apple niet wat langer stil had moeten staan bij het volledig benutten van het potentieel van een groter scherm voor games; leg het apparaat maar eens op tafel en speel met z&#8217;n vieren Carcasonne of een ander (bord)spel en weet beter de controle in racegames of real time strategy games te houden. </p>
<blockquote><p> Hopefully, professional game developers have a lot better ideas for what iPad can do. In fact, surely they do. Which begs the question &#8211; why weren’t they on that stage, showing the potential of a new platform in the same way Apple did its own iWork apps? Why didn&#8217;t Apple bring them in earlier in iPad&#8217;s development to explore and define its potential for the app developers to come?</p>
<p>It’s curious that Apple hasn’t appeared to have learned from how iPhone/iPod Touch has matured as a gaming platform. After all, games make the App Store go round &#8211; they’re by far the most downloaded type of app for iPhone and iPod Touch, so much so, in fact, that Apple had to issue two download charts for 2009 which separated games from more traditional apps to ensure the apps got a look in. Bron: <a href="http://www.edge-online.com/features/playing-ipad">Edge Magazine</a></p></blockquote>
<p>Wil Apple expres wegblijven uit de gamehoek? Lijkt mij een gemiste kans!</p>
<p>Mocht je nog meer willen lezen over de iPad en games,  neem zeker een kijkje bij de game website <a href="http://www.joystiq.com/2010/01/28/iphone-game-devs-give-us-their-thoughts-on-the-ipad/">Joystiq</a> waar verschillende iPhone game developers hun visie geven op de iPad. Of bekijk het iPad nieuws op <a href="http://www.gamesindustry.com/industry-news/detail/5580">gamesindustry.com</a>. </p>
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